Associate Producer Phil Lofaro
Phil tells us what it's like to run an animation studio day in and day out for two solid years.
Animator Anthony Scott
Anthony calls in with some amazing stories. His recollections of animating the graveyard sequence are fantastic.
Model Maker Jerome Ranft
Jerome has been a sculptor at Pixar for the last twenty years. But his professional journey started at Skellington where he was in charge of taking out the recycling. He is also the guy behind one of the biggest parts of Skellington lore -
Animator Tim Hittle
It's not everyday an Academy Award nominee stops by to make you laugh at his stories. We were so lucky to have Tim in studio.
Set Builder Fon Davis
Fon calls in from his Fonco Studio in Hollywood for a talk about what it was like being eighteen years old and getting to build the world where Jack lived.
Camera Operator Ray Gilberti
35mm film. World War II era cameras. Beam splitters. Motion control rigs. Multiple set ups. The dreaded 'Rack Over'. Let Ray explain it all to you
Animator Mike Belzer
Belz tells us about 'the zone', Zero & Jack, and his rocky relationship with Sally.
Set Designer Gregg Olsson
From concept drawings, to models, to blueprints, to realized 3D sets Gregg walks us through the process.
Animator Angie Glocka
Angie calls in with more tales of animation from the Skellington stages.
Set Construction Supervisor Bo Henry
How is it possible to get hundreds of sets built on time with a crew of just five set builders? Bo tells us.
Assistant Artistic Coordinator Shane Francis
Shane brings the laughs, the dirt, and a really fun interview.
Assistant art director
Prat falls, food poisoning, smoke and mirrors, and a broken bathroom fan.
TRACK READER & ANIMATOR
The man who made Jack speak tells us how it was done.
Confidence, ritual, meditation, and animating skeleton reindeer.
Set up after set up...Problem after problem. Jim fills us in
Assistant art Director &model maker
Creativity, craft, inspiration, and talent. It's all here.
Our first guest from the Mold Room joins us in studio.
Allison somehow kept the entire Art Department on track - an enormous job. She tells us all about it.
Tales from every dark corner of every dark stage. Kirk saw it all.
Hilarious high energy stories from another star animator.
Sewing, painting, dressing, and bringing every single puppet to life.